﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Dominion.Core;

namespace Dominion.Core
{
    public class GameEvents
    {


        public static event EventHandler MiliciaEvent;
        public static void RaiseMiliciaAttackEvent(Player sender)
        {
            MiliciaEvent(sender, null);
        }


        public static event EventHandler ChapelEvent;
        public static void RaiseChapelEvent(Player sender)
        {
            ChapelEvent(sender, null);
        }
    }
}
